
Groomie
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Amalgamated CHG WFB Mighty Empires Rules Question ThreadLet's use this thread for questions like the one Noel had about the Weeping Blade. When giving answers, please be sure to indicate where you got your answer from (i.e. relevant book and page number). The FAQ could be cited for some answers, but there are many "Gentlemen's Agreement" issues in the FAQ.
I'd only cite the FAQ where it clarifies an existing, written rule.
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Groomie
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Cross posted for future reference.Well Pete and I played to a draw last night. It was an interesting game full of some bad luck on both sides. I used 50g in the match. I am not sure how much Pete used, I just remember it was most of it.
We did have one question through about one of the weapons I have. The weeping blade does D3 wounds after wounding. When being used against a unit do you only get the number of times the blade hit or do you get all the wounds? I will be honest I have always played it as the wounds carry over as it was described in the old system as the character is just that cool he is wading in doing massive damage with his magic weapon. So in effect the character attacks the unit and can do more damage than number of hits he does.
Pete is of the opinion that you can only get the D3 wounds on models with multiple wounds. I understand where he is coming from on this but, I know it used to be the other way in the old system. I also counter with an arguement about how the damage is going to be worked out then. If you are saying only the number of hits can do wounds then there should only be armor saves for the number of hits not the number of wounds the weapon does. So if there is an armor save that fails you then apply the D3 wounds to multi-wound models with no saving throw? I personally don't think it can be both ways. Either you get saves cause the wounds are actually hits or you get to save the hits that wound and suffer unsaveable wounds later.
We would just like some input as to what other people have been doing. Nate said he has been playing the multi-wounding weapons like me for a long time as well. So this might be something that needs to be added to end of the season rules questions.
Thanks,
Noel
P.S. I hope this makes sense as it is stupid early and I am getting ready to make a 12 hour drive.
_________________
There are no stupid questions. Just stupid people who ask them.
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Groomie
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Also cross posted for future reference.Here is how it works for other weapons that do multiple wounds:
Model is wounded and rolls their relevant saves.
After all saves are rolled, then the weapon does d3 wounds for each failed set of saves. These wounds cannot be saved by Regeneration, Ward, Armor, or any other save unless their is a rule that specifies otherwise.
For Example:
Tyrion has 1+ Armor Save, Regeneration, and a 4+ Ward save. He is hit by your weapon 3 times. He rolls all his saves for each wound. After this, he has suffered 1 wound from your weapon. You would then roll a d3 to determine how many wounds that unsaved wound actually inflicts.
The wording for most armies that have weapons like this is: Each unsaved wound becomes d3 (or whatever) wounds. When a model has only one wound you don't roll.
Of course, it wouldn't be a GW game without an exception, and that is Challenges. Overkill is all about wounds inflicted, and it ignores rules pertaining to inflicting more than one wound on a one wound model. This means that your sword in a challenge would be pretty good.
See page 31 of the WFB rulebook for Multiple Wound Hits and page 76 for Challenges.
Edited to add example
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Pete
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Here's what was quoted to me from another forum. I'll verify it later tonight.
From the WFB rulebook:
"If the model has only 1 Wound on it's profile, there is no need to do this, as models can not suffer more wounds then they have on their profile. The victim dies instantly and any excess wounds are wasted" - Page 31
So when Noel's assassin murdered my goblin unit, only 2 (single wound) gobbos that he hit would have died instead of the 4 or 5. It doesn't make much difference since he would have won the combat anyhow.
-Peter
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Blood Bowl Wizard
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I wish I were an assassin...
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vegeta7913
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now i'm confused. So, if I have a weapon that does d6 wounds, and i'm not directing them at any one person in a unit, regardless of the number of wounds I cause, it will only gank 1 model?
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Groomie
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This is pretty simple, guys.
The only time multiple wounds ever comes up is in two situations.
1. You hit a model that has more than one wound on their profile.
2. You hit a model in a challenge.
That's it.
A cannon doesn't do d6 wounds to a unit. It does a number of hits = to the number of ranks penetrated. If the unit, or anyone struck by that cannonball, has more than one wound, then you would roll.
Please see the example given above. Pete is correct, against a unit, the Weeping Blade isn't any more effective. In a Challenge, however, it is terrifying.
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vegeta7913
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Really? Simple? This game?
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Groomie
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Well played, Bearded One. You win this round...
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